Ray Shooting, Depth Orders and Hidden Surface Removal

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Author: Mark de Berg (eds.)
Publisher: Springer-Verlag Berlin Heidelberg
Pages: 210
Language: english
Year: 1993
ISBN 10: 3540570209
ISBN 13: 9783540570202
Series: Lecture Notes in Computer Science 703
Edition: 1
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Synopsis

Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last...